Tuesday, May 10, 2011

112,000+ & Matt Hazard laid to rest

So I finally knocked out the story in Eat Lead: The Return of Matt Hazzard, and this was a pretty decent game. Probably a little cheap in places on the Maximum Hazard difficulty, but using the code to unlock that difficulty is the only reason I got all three difficulty achievements. If I had unlocked that difficulty the normal way I doubt I would have done a second play-through.

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